•August 22, 2013 • Leave a Comment

I am so sorry! I have been very busy with work and personal issues. BUUUT good news: Since I am going back to school next week, there will be more time for me to dedicate to tutorials! I will be updating weekly again starting next week! Once again, I am very sorry!

Wanna Make an Ocean?

•July 30, 2013 • Leave a Comment

Okay! So! I didn’t make a tutorial in a WHILE! So I’m going to teach you how to make an ocean in Maya! Next time I will teach you how to do a stormy sea.

Here we go!

First, we need to make a plane. So go into surfaces, and select Planar/Plane. Make it as big as you want. Now, use the Ocean shader in Hypershade. After that, you should be able to make a wake. Select your plane, and then go to Fluid Effects. After that, click Ocean and then Create Wake. You want to animate it in order to see it move like an ocean when you do a render.

That’s it! It was short, but it’s a great start into making things like islands!


I am really sorry for the delay. I’ve been sick for a bit.

I hope you all have a wonderful day!!!

I’m Back

•July 25, 2013 • Leave a Comment

I AM SO SORRY! I took a longer vacation than I thought!

I really hope you guys can forgive me….

But yeah, I’m back and ready to do more tutorials! So, to start this off, I am going to give you guys an amazing site that gives you over 35 projects to work on! This way, you can make whatever you want!!!!!

Here’s the link:

Maya Project Tutorials


I know I know, it’s not a tutorial I’m teaching you guys, but I swear I will find a great one to start you guys off with again friday! I swear upon the clothes on my back!




•July 12, 2013 • Leave a Comment

Hey guys! How is everything going?

I am going to be at the beach until the 17th of July, and then I am hoping to go to Mayhem Festival on the 19th. I will try to get a post in during the beach though! I WILL TRY!!

You’re a Good Man, Gumby

•July 3, 2013 • Leave a Comment

Wow, I am really sorry guys for the delay. I have gotten a lot more hours added to my work schedule as of late, and I just was too tired to find things we can learn together when I got home.

But don’t worry! I am making it up to you by finding a great project to work on! You can literally mix and match with this and make many different things the whole summer.

We are going to create clay models! (In maya of course)



First, you need to create an object that you will think looks cool in clay form. I made an Apple and FINALLY FIGURED OUT HOW TO MAKE A STEM. When you are done with the object you made, you want to use the Sculpt tool. To use this, you need to: just right click the object you want to be clay-like, go to the “Paint” selection, and then press “Sculpt”. A window will pop up and you can choose different ways to sculpt the surface. I used “Pinch” and “Pull”.

After that, you need to open Hypershade. If you don’t know where it is, just go into the “help” window and type in “hypershade”. It will bring you to it (I do that all the time). In Hypershade, you need to go to the material you are using, and add a new shader. The shaders are in the “shading” tab in Hypershade. make a new shader, which is a Solid Fractal. This is a 3D Placement shader. Next right click the 3D placement tool, and select “Add to Group Bounding Box”. This will fit it to the object perfectly.


I hope this post was as fun as it was educational!

Have an awesome day guys!!!